Castle Crush Maintenance
I've experience twice of Castle Crush giving me a notification that they are having maintenance. How often is that? And they say that it lasts an hour but I remember going back and it lasted about 3. I don't understand why they can't just update the game or inspect it a different way. Anyone care to answer my questions?
New Update: Tournaments
- 1 introduction
- 2 tournaments
- 2.1 Tournament Points:
- 2.2 Exclusive Stickers:
- 2.3 Medals:
Hype Hype hype! - you can battle now in tournaments against other Crushers, show who is the stronger Crusher and get incredible prices!
🏆 Prizes: Every round you win you accumulate more prizes. After 10 wins, you will receive the maximum prize pool! Also, in some rounds you will win extra prizes the first time you pass through them. They include: Chests, medals, new stickers, tournament points and more!
Tournament points are won every time you win the 10th round of a tournament. By the end of the three days that the tournament lasts, all tournament points will be added and players will be ranked according to how many points they got. The first 100 players (overall)…
Balance-Changes on 18th October
Some changes were made to make different decks and strategies more viable.
Jester
- Health increased by 17%.
Catapult
- Health increased by 36%.
Genie
- Attack increased by 7%.
- Health increased by 8%.
Resurrection
- Time Dead reduced from 7sec to 6sec.
Skull Queen
- Mana cost reduced from 7 to 6.
- Attack reduced by 33%.
Gameplay
- New animation when deploying cards.
- Bug Fixes.
Special Event: Bigger chance of a Legendary card
Until Friday, 22st September 2017, the chance to get a legendary card from a magical chest is doubled and even tripled from a mythical chest!
Good luck!
Update: New Card and Balance Changes on 13th September
New Card: Skull Queen
- The unlead Queen will personally lead allied Skeletons in a battle, increasing their damage as long as she's on the battlefield.
Balance Changes
- Some changes were made to make different decks and strategies more viable:
- Giant Growth: Giant Growth's level now limits grown troop's level instead of defining it.
- Mana Ritual: Mana Ritual's level now limits next played card's level instead of defining it.
Further innovations
- Warrior had a change of look, but his stats (attack, health and speed) remain the same.
Results of the survey online!
Hello Castle Crush Fans!
Finally the time has come! The results of our survey are online and you can see how you voted. There are some surprising results.
The developers will consider your wishes and try to implement your ideas.
Thank you very much for your great participation. We hope you´re having fun while playing Castle Crush!
Best wishes
Your Castle Crush Wiki Team
Balance-Changes on 21st August
Unchained Demon
- Attack reduced by 14%. Now it's impossible to play another troop really fast without the mana penalty after playing the Unchained Demon.
- Unchained Demon decks are really popular in some trophies' range. By changing the behavior of its curse and reducing its attack, these decks will be more balanced.
Catapult
- Attack increased by 25%.
Shaman
- Attack increased by 14%.
Standard Bearer
- Teleport ability activation time decreased to 0.
Resurrection
- Bug fixes: Improvements increase the hit points of a troop by 10%. In doing so, we improve the level of each level to the other cards.
Further innovations
- Integration of iOS and Android: Now you can play cross-platform battles against Android opponents.
- Changes of battles in the overtime: Battles tha…
Survey 2 - In July & August 2017: Balance Changes of Cards
Hello Castle Crush fans!
We would like to conduct a survey among all members of the Castle Crush Community. We would like to make the game more interesting for you and that´s why we need your suggestions and ideas. This survey is about the balance of the cards. While analysing the result of the survey we try to to improve the game according to your wishes.
Each response is optional. If you do not exactly know how strong a card is, because you may have never played with it yet, you do not need to give an answer.
The result of this survey will be presented on 31 August 2017.
Best wishes
Your Castle Crush Wiki Team
Balance-Changes: Vampire, Fan Dancer and Protection
Vampire
- Health Loss reduced from 10% to 8%.
- Vampire was released underpowered being the least used Legendary card. She gets a buff by having her Health Loss passive reduced. This change will also improve its combo with the Angel, that now will be able to recover little by little her HP back.
Fan Dancer
- Range reduced by 10%. Attack reduced by 27%.
- Fan Dancer on the other side was release too overpowered. She quickly became one of the most used cards. With her Range and Attack reduced, she will still be useful on some strategies, but not dominant in all kinds of decks like it is right now.
Protection
- Mana Cost reduced from 4 to 3.
- Protection is really useful against spells like Inferno or Arrows. By costing 3 it will be even against Arrows and a gre…
Survey in July & August 2017: Update Ideas and Balance Changes
Hello Castle Crush fans!
We would like to conduct a survey among all members of the Castle Crush Community. We would like to make the game more interesting for you and that´s why we need your suggestions and ideas. Give us your opinion now and tell us what update ideas and balance changes you prefer. While analysing the result of the survey we try to to improve the game according to your wishes.
The result of this survey will be presented on 31 August 2017.
Please note: We ask you to limit yourself to pointing out only the ideas you find most important. Our developers will try to implemet your ideas as soon as possible. Please do not always tick "Yes" and please do understand that we cannot make all your ideas come true. So, before starting, …
Update: New Card, new Castle & Phoenix rebalancing - 2.5.2
Date: 06.07.2017
She has a long range of 40 and her attack pierces the enemies, being an awesome counter to Skeletons, Archers and Resurrection. Her great range protects her against Arrows.
A brand new Castle 8 is available for players with more than 3000 trophies. For now, only the Fan Dancer will be unlocked in this new arena. All the other card will remain unlockable in the same castles.
Phoenix is the most used Legendary card, being useful in different kinds of decks. We thought it needed to change. Attack increased by 33%, Health decreased by 56%.
With more attack power, ignoring Phoenix will be a more penalizing idea. By being more fragile, it will die to a Bomb (7 levels or more of difference) and will trade against Archers (8 levels of…
Update: Match History, Friendly Battle and new Card - 1.4.1
Date: 05.04.2017
- 1 Match History
- 2 Friendly Battle
- 3 Giant Growth
- 4 Black Witch
- 5 Phoenix Egg x Resurrection
Check your last matches' results and get a closer look at your opponents' decks. It's a great way to get new ideas for your deck.
Duel against your clan mates in friendly battles. These matches does not give or remove trophies and rewards. Test different decks with your friends before using them in real battles.
Also, there is a new card and we made some changes to old cards:
Your troop with the highest HP inside a targeted area will grow and get bonus HP and bonus Attack. Giant Growth's level changes the level of the grown troop. The level change is similar to how Metamorph and Mana Ritual work. Using a low level Giant Growth on a high level tro…